HINT
Hint: Quick recovery:
If someone in your party falls during a battle, have that character use an item. The sequence of them using the item will take up the time normally wasted on his or her recovery.
Hint: Changing Luck:
The Luck status of all your characters changes every time you camp or rest at an Inn. You can continuously camp and check your Luck until it reaches a desirable number. Depending on your Luck, you might get attacked less frequently (even with Holy Bottle). You can also use your Luck to win the Whisk at the gambling house (better cards), as well as to receive a high bid on your auctions at Jini. You can raise your Luck even further with the Rabbit's Foot accessory (+30 luck).
Hint: Manual control:
To get manual control for your character, talk to the monk in the third room from the left in Regulus Dojo. Tell him that you like to fight in manual mode and he will give you the ability to use manual control. Press Select during battle to switch to different modes, or access the skills menu and change to manual mode.
Hint: Shizel's Castle:
When you are in Shizel's Castle on Disc 3, you have to free the powers of your Craymels to use the telporter. In the fire trial, you have to get the fire ball to the door. To do this you must activate the object near the door and push the walls down as the ball travels. At the end, you must press the button to move the stand, and when the stand goes back to its original position, press the button again. In the water trial you must get the three ice cubes into the hole. Push the upper-right hand cube down, left, up, left, up. The middle cube is pushed against the left cube. Once the middle cube is against the left cube, push it down, right, up, left, up. Push the left cube up, left, up. It must be done in that order. The rest of the trials are fairly easy.
Hint: Indignation extension:
There is a rather fun "extension" to Indignation. It can only be executed against Sekundes apparently, and only when he is at 1/2 hp in normal mode, 1/3 hp in hard, and 1/4 hp in hardcore. You will know when it is done correctly when whoever is using Indignation says "Heaven's Light, Shine!". This will activate it.
Hint: Location of the Pirate's Hideouts:
Celestia
Hideout # 1 (56,112)
Hideout # 2 (153,164)
Hideout # 3 (168,111)
Hideout # 4 (228,41)
Hideout # 5 (3,150)
also…
Game Picture (167,80)
Aifread Dome (98,92)
Jini's Entrance (130,118)
Shadow Cave (5,12)
Inferia
Hideout # 1 (76,125)
Hideout # 2 (121,122)
Hideout # 3 (142,1)
Hideout # 4 (225,131)
also…
Sunken Ship (34,3)
Meredy's Picture (62,90)
Seyfert Secret Garden (166,18)
Hint: Power up spells:
When casting spells with Kelee, Max, and Maredy, look down next to the Characters Health and TP to find a mini-D-Pad. Hit the direction the mini D-Pad indicates before your character casts the spell to get a more powerful version of it. Note: While other characters are casting spells, you will not be able to enter any of the commands.
Hint: Skill extensions:
Use Reid's Rising Phoenix Skill over 250 times. Then, press Skill just when Reid passes through the foes to execute Burning Phoenix.
Use Reid's Omega Demon Chaos skill over 250 times. Then, press Skill just when the eighth hit of Omega Demon Chaos lands on the enemy to execute Dragon Demon Chaos.
Use Reid's Omega Seal over 50 times. Then, press Skill when Reid is about to slash the enemy to execute Quasi Seal.
Use Farah's Chi over 300 times. Then, when Farah is about to unleash the concentrated energy, press Skill to execute Maximum Burst.
Use Farah's Eagle Rage and Chi over 250 times. Fatal Fury will appear in Farah's skills list.
Put Farah as the lead player for over 300 battles. Deadly Force will appear in Farah's skill list.
Hint: Easy Jini:
When you're at Jini's (City Of Joy, GPS 35,14) Auction House, make sure to still have Aifread's Hat in your list of items. Do not sell it at any cost. The usual yield at a regular store for the Aifread's Hat is not that great. However, if you were to enter it in the auctions at the Auction House, you can get over 200 Jini for it. That should be more than enough for retries at both the gambling house with Reid as well as the dance contest with Meredy.
Follow the "Ogre Sword" hint to receive the 200,000+ Jini from the auction house.
Hint: Avoid staying at Inn:
Wait at the overhead world map screen beside Jini until it turns dark and the lights in the houses turn on. You can avoid paying to stay at the Inn and instead arrive at the beautiful night-life Jini is known for.
Hint: Getting the Aibird:
After returning to Inferia, go to Aifread's Tomb (88,63); complete the puzzles to get the Sphere of Light. Then at Shizel's Castle, when you find the elevator, go up and locate the Sphere of Darkness. Return to the Relay Point, and inside the Conversion Dock put both Spheres next to the Aifread Statue to get the Aibird.
Once you get the Aibird, talk to Keele and he will tell you that there is an island south of Morle (Inferia). The Glimmer Spire (107,22) is located on this island. You must reach the top floor and defeat Valkyrie in order to get the S.D. Sword at Celestia Pirate's Hideout #1 (55,11). The S.D. is certainly not a common sword -- it cannot be equipped but summons Destiny every 30 minutes of game play. The Craymel Hot Spring(208,108) can be reached to complete the Rasheans's Elder side quest. Also at Celestia, you can find the Katz Village(120,109).
Hint: Quick stop for the Aibird:
The Aibird normally stops slowly, making it difficult to put in the exact position intended for landing. When you want to stop, tap Circle so the Aibird moves very slightly backwards. You will be at a complete stop in less than half a second.
Hint: Getting Maxwell:
After returning to Inferia, go to Farlos Sanctuary (93,110) and check behind the altar.
To get Maxwell easier, when you have the Seyfert Key, go to Seyfert's Church. Go behind the man, then open the doors. Go to Shizel's castle and get Sekundes (Time Craymel). Return to Seyfert's church and battle Maxwell. Use "Distortion" from Sekundes and every time he will get hit for 5,000.
Hint: Getting Sekundes:
At Shizel's castle, find the first elevator. Choose down, then make your way to the second elevator. Take it, wait until the elevator stops, then take it again. Choose to go down and follow the path to find Sekundes the Craymel of Time. He will join you without a fight. If you wish to fight him, return and take the challenge. He is very tough.
Hint: Getting S.D. (Summon Destiny):
Note: Aibird and Aifish are required for this. Look on the Inferia map and find Morle. Go to it, and once you find it, go south to an island that is completely blocked by mountains. This is where you need Aibird. Fly over it to find what appears to be a spire/tower. Land and go inside. Complete the puzzles and get to the top. This thing called Valkyrie will apear. She will challenge Reid and you will fight. When you defeat her, she will give you a key called "S.D.". Take the treasures and leave. Go to Celestia. This is where you will need Aifish. Go underwater and find hideout 1. The key "S.D." will start reacting and you will get it. You can summon it every thirty minutes. It is a "Very Powerful" summon.
Hint: Recommended moves:
The best move in the game is the Omega Demon Slice. The Demon Slice hits 8 times. To learn the Omega Demon Slice, you have to use Demon Hammer hundreds of times.
Hint: Eternal Sword:
Use the following trick to get Reid's most powerful sword (more powerful than the Last Fencer). Go to Inferia City and finish the side quest with the old man's lost Grip Sword to receive the Smash Cape. Then, go inside the stadium and participate in the tournament. You must win the City Championship, National Championship, and World Championship. Immediately after winning the World Championship, a person named Cress will challenge you. It is a very tough one-on-one match with no items available. If you lose to him, you can always go back for a rematch -- ask the second lady at the left side counter. A rematch with Cress is free of charge. After you defeat Cress, you will receive the Eternal Sword (with the Time Craymel as its attribute, unlike the Last Fencer which has no attribute at all to any Craymel) and Cress' Bandana (also has the Time Cramel's attribute).
Hint: Ogre Sword:
The best thing you can auction in Jini is the Ogre Sword. Although it does not give that high Jini, it is an item that is not rare -- you can buy it at Tinnisa weapon shop. It is possible to push it to 200,000+ Jini. To do this, auction the Ogre Sword then save the game. Raise the reserve price to any of the three you like (maximum suggested). Exit the town, then re-enter and sleep at the inn. Go to the auction hall and check the price of your item. If the auctioneer says something, it means that your item did not sell. Reload your game and resume from the "Raise the reserve price" step. If it fetched a higher price and you want to make it higher, tell the auctioneer that you would like to wait, save the game, then continue from that step. If the Jini value is enough for you, collect your earnings in exchange for the item (which is the Ogre Sword).
Hint: Collector's Book:
To get the Collector's Book, go to the second floor of the elder's house in Rasheans. Examine the books and you will "borrow" the Collector's Book. Using this, you can check how many items you have gotten so far and your completion percentage.
Hint: Monster Collection book:
After defeating Undine in Undine's Stream, return to Morle and talk to Professor Mazet. He will give you the Monster Collection book. You can now check the stats of monsters you have previously fought.
Hint: Recover from Ultimate Identity Destroyer:
If you are hit by the Ultimate Identity Destroyer at the end of the game, rapidly hit X, Circle, and Square until the attack completes. You should see the background turn into psychedelic colors and Reid will perform the Ultimate Identity Reviver. This will restore the entire party to full HP and you will have seen the two best attacks in the game, and still win.
Hint: Defeating Cress:
Raise Reid's level to 75 and arm him with the a Golden Helmet, Golden Armor, Beam Shield, Faerie Ring, Holy Symbol and Mystic Sword. Stay close to Cress. Do not distance yourself from him because he will use his Sonic Blade. Just keep close and give him a thrust or a slash followed by a Spiral Attack to give him at least 500 damage. Repeat this strategy again until he is defeated. Keep close, attack continuously, and do not let him do any moves -- if that happens, try to get out of the way. Any moves he does is very devastating.
Equip a weapon with a high piercing ability. If you are playing a Continue+ game with Neired's Labyrinth, you can get the Gungnir spear from the first or second floor. It has a Thrust of 999. Equip this, the Faerie Ring, Golden Armor (which reduces damage from his Phoenix attack), Beam Shield, and Gold Helmet. Also equip the Double Spiral Attack Skill so you can use it easily. When you fight Cress, run up to him and do two Thrust attacks, then the Double Spiral Attack skill. This will wipe a lot of HP from Cress quickly. Repeat this pattern until he is defeated.
Hint: Defeating Sekundes:
Your party should be at level 70 or higher. Equip Reid with Vorpal Sword (Volt damage; Sekundes is weak against Volt), Resist Ring and Fairie Ring, Gold Armor, and Cress Bandana. Your Craymel Mages must have the all healing spells, Resurrection, Holy Bliss, Holy Lance, and Indignation. You can also have Gnome's power-ups such as Life Rescue and Mental Supply. When the battle begins do not let Sekundes damage your Craymel Mages, especially the one with the Healing and Resurection or Farah (another useful healer and life giver). Beware if he is near them or is casting Sekundes Laser. Your other Craymel Mage should cast Holy Bliss on your party. Also, constantly hit him with Holy Lances. When it hits, it will give time for others to heal and recover. Indignation cast successfully is very strong, and it is also best used when Sekundes' life is less than half. You will get a Derris Emblem (+100 Accuracy) and a nice amount of experience points for defeating him.
Hint: Tales of Destiny and Tales of Phantasia references:
Cress Albein (the character you fight in the coliseum was also the star of the first installment of the Destiny series, Tales of Phantasia (never released in North America). Another character from Tales of Phantasia makes an appearance is Arche Klaine, the powerful half-elf. He appears if you fight Cress under the hard or hardcore difficulty setting. Not only is the fight tougher with Cress being smarter, but now he has a magician by his side casting spells like Indignation. Finally, for those of you who got the S.D. Sword and noticed how powerful it was, those are the main characters from Tales Of Destiny. Each person makes an appearance with their Swordian as well.
Glitch: Get the Continue+ without replaying the game:
Note: Copy your saved game file to another memory before trying this trick. Finish the game and save the Continue+ in a new slot. Insert Disc 1 and start the new game. Save the game in the slot you saved the Continue+ (marked with the star). Press Select + Start + L1 + R1 + L2 + R2 to return to the main menu. Next, load the game which was not with the Continue+, and insert Disc 3. After starting the old save game (which was without the Continue+), save the game one more time in the save slot without the Continue+. The star will appear beside game that you just saved. If done correctly, the game has just unlocked the secret dungeon (Neried's Labyrinth) without you having to restart the game twice. Also, you can use the hardcore mode at the same time. Note: Do not reset the PlayStation while doing this or it will corrupt your saved game.
Continue+:
Save the game after completing it. Restart with the old data and you will have access to the hardcore difficulty level. On the Orbus Barrier, you will find a new dungeon, Neired's Labyrinth. On each level you can use only one character and can only use items in battle.
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